Clientside options when activating the mod: players can disable or enable intro movies, player engine trails, spinning planets, change view distance. Serverside options when activating the mod: server administrators can enable or disable player looting, set starting money and reputation, choose character uniform. Faction ID's available for role-playing purposes. NPC AI enhanced, NPC's use shield batteries and nanobots. Battleship killing missions available, all mission rewards increased. Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems. New commodities and trade routes all ships drop pilots when destroyed. New equipment, including armor upgrades, scanners, thrusters. Many dozens of balanced new guns and turrets for fighters and capital ships. Numerous new factions, including 30 Guardian factions, Freelancer faction, and more. View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in Mod options). Evolving storyline about the war between Kusari and Bretonia, and about the pirate war between Corsairs and Outcasts. New assignable hotkeys for up/down strafe and selecting subtargets. Unique and simple docking system - large ships can dock everywhere. Player credit limit increased to 2 billion maximum item price increased to 1 billion. Numerous new bases both in new and original systems. 63 new systems, including 9 fully populated systems, 30 populated clan systems, Arena system, and many more. 107 new pilotable ships of different classes. 9) Refer to the Readme.txt if you need help and more information. Never enable Open Singleplayer when playing online. 7) If you are automatically kicked from multiplayer servers, either check your ship loadout for equipment that's no longer mountable on this ship, or stop cheating. 6) If your large ship gets stuck while undocking from certain space stations, try moving backward, use thruster, or log off and on again with your character. Freelancer ID's are available for purchase from every base (500 credits). 5) ID items present in Discovery are not used only for role-playing. These items are displayed in 'Internal Equipment' section of ship inventory. 4) Do not forget to transfer scanners, ID items, and armor upgrades each time when you buy a new ship. Reinstall Freelancer, and the Freelancer Mod Manager, if necessary. 3) If Discovery won't activate properly in the Freelancer Mod Manager, your Freelancer installation is most probably corrupt. 1.1 official patch is included in the Mod. 2) It is not recommended to install any other mods or patches prior to and after Discovery activation. If Open Singleplayer is not enabled, content.dll will not be deleted. Freelancer Mod Manager (FLMM) will delete this file during Mod deactivation, and you'll need to restore it manually. Visit the Discovery forums at and the Discovery website at for more information on the Mod and multiplayer servers.ĭiscovery mod was designed to be easy for beginners, but there are several things that you should know before you start.ġ) Before turning Open Singleplayer on, make sure that you have a backup copy of the original Freelancer\DLLS\BIN\content.dll file. Complete changelog can be viewed in the Readme.txt file. Like before, storyline singleplayer is fully supported, and Open Singleplayer can be enabled with the Mod options. Three new factions became part of Discovery with the new release NPC Freelancers can now be seen in many regions of Sirius. Version 4.83 continues the best traditions of its predecessors with lots of new features to enjoy, including 10 new ships (5 of them are Discovery-exclusive models created by Legeonation, Vaporlynx, and Doom), 4 new and 8 updated systems (many of them clan systems by Dab and Nightfall), dozens of new weapons for fighters and capital ships, armor upgrades for capital ships, new equipment and commodities. In January 2007, Discovery Mod was chosen to receive the Simulation Genre Award of 's Mod of the Year-2006 (MOTY-2006). View distance limitations, 1 billion player credit limit, and 10 million item price limit are all things of the past for Discovery. The modification adds 63 new systems, 107 new ships, hundreds of new weapons, equipment and commodities, new factions and NPC encounters, and much more - everything seamlessly integrated into the Freelancer Universe. Discovery allows players to develop and explore far beyond the reaches of unmodded Freelancer, both in multiplayer and in singleplayer modes. It breathes new life into the familiar PC game by adding lots of new features without taking away the atmosphere and balance of the original. The award-winning Discovery modification was designed as a full-scale expansion pack for Freelancer. Discovery Freelancer Mod version 4.83 by Igiss
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